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BaseModePlayerConnected Event
Occurs when the OnPlayerConnected(BasePlayer, EventArgs) callback is being called. This callback is called when a player connects to the server.

Namespace: SampSharp.GameMode
Assembly: SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.7.6221.37952
Syntax
public event EventHandler<EventArgs> PlayerConnected

Value

Type: SystemEventHandlerEventArgs
See Also