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BaseModePlayerStateChanged Event
Occurs when the OnPlayerStateChanged(BasePlayer, StateEventArgs) callback is being called. This callback is called when a player exits a vehicle.

Namespace: SampSharp.GameMode
Assembly: SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.7.6221.37952
public event EventHandler<StateEventArgs> PlayerStateChanged


Type: SystemEventHandlerStateEventArgs
Not called if the player falls off a bike or is removed from a vehicle by other means such as setting Position.
See Also