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BaseModeOnPlayerConnected Method
Raises the PlayerConnected event.

Namespace: SampSharp.GameMode
Assembly: SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.7.6221.37952
Syntax
protected virtual void OnPlayerConnected(
	BasePlayer player,
	EventArgs e
)

Parameters

player
Type: SampSharp.GameMode.WorldBasePlayer
The player triggering the event.
e
Type: SystemEventArgs
An EventArgs that contains the event data.
See Also