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BaseModePlayerTakeDamage Event
Occurs when the OnPlayerTakeDamage(BasePlayer, DamageEventArgs) callback is being called. This callback is called when a player takes damage.

Namespace: SampSharp.GameMode
Assembly: SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.7.6221.37952
Syntax
public event EventHandler<DamageEventArgs> PlayerTakeDamage

Value

Type: SystemEventHandlerDamageEventArgs
See Also