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Vector2 Structure
Represents a 2D vector.

Namespace: SampSharp.GameMode
Assembly: SampSharp.GameMode (in SampSharp.GameMode.dll) Version: 0.7.6221.37952
Syntax
public struct Vector2 : IEquatable<Vector2>

The Vector2 type exposes the following members.

Constructors
  NameDescription
Public methodVector2(Double)
Initializes a new instance of the Vector2 struct with same values for x and y components.
Public methodVector2(Single)
Initializes a new instance of the Vector2 struct with same values for x and y components.
Public methodVector2(Double, Double)
Initializes a new instance of the Vector2 struct.
Public methodVector2(Single, Single)
Initializes a new instance of the Vector2 struct.
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Properties
  NameDescription
Public propertyIsEmpty
Gets whether this Vector2 is empty.
Public propertyLength
Gets the length of this Vector2.
Public propertyStatic memberOne
Returns a Vector2 with each component set to 1.
Public propertySquaredLength
Gets the squared length of this Vector2.
Public propertyStatic memberUnitX
Returns a Vector2 with components 1, 0.
Public propertyStatic memberUnitY
Returns a Vector2 with components 0, 1.
Public propertyX
Gets the X component of this Vector2.
Public propertyY
Gets the Y component of this Vector2.
Public propertyStatic memberZero
Returns an empty Vector2.
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Methods
  NameDescription
Public methodStatic memberBarycentric
Creates a new Vector2 that contains the cartesian coordinates of a vector specified in barycentric coordinates and relative to 2d-triangle.
Public methodStatic memberCatmullRom
Creates a new Vector2 that contains CatmullRom interpolation of the specified vectors.
Public methodStatic memberClamp
Clamps the specified value within a range.
Public methodStatic memberDistance
Returns the distance between two vectors.
Public methodStatic memberDistanceSquared
Returns the squared distance between two vectors.
Public methodDistanceTo
Gets the distance to another Vector2.
Public methodStatic memberDot
Returns a dot product of two vectors.
Public methodEquals(Object)
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).)
Public methodEquals(Vector2)
Indicates whether this instance and a specified object are equal.
Public methodGetHashCode
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodStatic memberHermite
Creates a new Vector2 that contains hermite spline interpolation.
Public methodStatic memberLerp
Creates a new Vector2 that contains linear interpolation of the specified vectors.
Public methodStatic memberMax
Creates a new Vector2 that contains a maximal values from the two vectors.
Public methodStatic memberMin
Creates a new Vector2 that contains a minimal values from the two vectors.
Public methodStatic memberNormalize
Creates a new Vector2 that contains a normalized values from another vector.
Public methodNormalized
Creates a new Vector2 instance with the components normalized to a single unit.
Public methodStatic memberReflect
Creates a new Vector2 that contains reflect vector of the given vector and normal.
Public methodStatic memberSmoothStep
Creates a new Vector2 that contains cubic interpolation of the specified vectors.
Public methodToString
Returns the fully qualified type name of this instance.
(Overrides ValueTypeToString.)
Public methodStatic memberTransform(Vector2, Matrix)
Creates a new Vector2 that contains a transformation of 2d-vector by the specified Matrix.
Public methodStatic memberTransform(Vector2, Quaternion)
Creates a new Vector2 that contains a transformation of 2d-vector by the specified Quaternion, representing the rotation.
Public methodStatic memberTransformNormal
Creates a new Vector2 that contains a transformation of the specified normal by the specified Matrix.
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Operators
  NameDescription
Public operatorStatic memberAddition
Adds the left Vector2's components to the right Vector2's components and stores it in a new Vector2.
Public operatorStatic memberDivision(Vector2, Vector2)
Divides the components Vector2 by the components of the right Vector2 and stores them in a new Vector2.
Public operatorStatic memberDivision(Vector2, Single)
Divides the components Vector2 by the given scalar and stores them in a new Vector2.
Public operatorStatic memberEquality
Tests whether all components of both Vector2 are equivalent.
Public operatorStatic memberInequality
Tests whether any component of both Vector2 are not equivalent.
Public operatorStatic memberMultiply(Single, Vector2)
Multiplies the components Vector2 by the given scalar and stores them in a new Vector2.
Public operatorStatic memberMultiply(Vector2, Vector2)
Multiplies the components Vector2 by the components of the right Vector2 and stores them in a new Vector2.
Public operatorStatic memberMultiply(Vector2, Single)
Multiplies the components Vector2 by the given scalar and stores them in a new Vector2.
Public operatorStatic memberSubtraction
Subtracts the right Vector2's components from the left Vector2's components and stores it in a new Vector2.
Public operatorStatic memberUnaryNegation
Creates a Vector2 with the components set to the negative values of the given vector's components.
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See Also